A little bit about me
I was born in a small city-island called Sao Luis, in the north east of Brazil. From a very early age, I was passionate about art and illustration. I would get inspired by different animation shows (especially from the 90s!), and start doodling, creating characters for myself. As time went by, I knew that I wanted to make this my vocation but my family encouraged me to go and study architecture and design instead.
I worked in architecture and graphic design for a few years, but eventually decided to follow my passion for concept art in Canada. I fell in love with the city of Montreal, a city with incredible opportunities for artists and developers, and started taking classes in concept art. My goal is to continue my career in the video game industry as a concept art generalist, but eventually specializing in character and prop design.